{"id":171,"date":"2007-08-12T10:50:00","date_gmt":"2007-08-12T10:50:00","guid":{"rendered":"https:\/\/esoftpedia.eu\/Studio\/renovated-bathroom-and-octapus\/"},"modified":"2007-08-12T10:50:00","modified_gmt":"2007-08-12T10:50:00","slug":"renovated-bathroom-and-octapus","status":"publish","type":"post","link":"https:\/\/esoftpedia.eu\/Studio\/renovated-bathroom-and-octapus\/","title":{"rendered":"Renovated bathroom and octapus"},"content":{"rendered":"<p>Spend most of this week carrying out some extreme UVing. Used &#8216;Roadkill&#8217; for the initial unwrapping and then tidied up various objects together on the same maps &#8211; something like puting together puzzle pieces. Just like with the boy character, I did ambient occlusion render maps for each object and used them in Photoshop to produce some sketchy shading. I had to keep myself from adding too much detail or making the textures too realistic since I want to keep the film\u2019s look more simple and stylised.<\/p>\n<p>The results so far:<\/p>\n<div class=\"separator\" style=\"clear: both;text-align: center\"><a href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEjhgTevfNTzoPl64e0bFK2bZmoiVnmAz-1RQTOiC3KPpejOJfGVpYQtjGNMMvUW8XVgcgF6dwU2Uv_xOQTGsyqM9VvrlkhS_kaxyH97RXiDo3jYl_eNZFAlUVjgyxttyLL5oQdy2qmU92iw\/s1600\/roomtextr2.jpg\" style=\"margin-left: 1em;margin-right: 1em\"><img loading=\"lazy\" decoding=\"async\" height=\"255\" src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEjhgTevfNTzoPl64e0bFK2bZmoiVnmAz-1RQTOiC3KPpejOJfGVpYQtjGNMMvUW8XVgcgF6dwU2Uv_xOQTGsyqM9VvrlkhS_kaxyH97RXiDo3jYl_eNZFAlUVjgyxttyLL5oQdy2qmU92iw\/s1600\/roomtextr2.jpg\" width=\"320\" \/><\/a><\/div>\n<div class=\"separator\" style=\"clear: both;text-align: center\"><\/div>\n<div class=\"separator\" style=\"clear: both;text-align: center\"><a href=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEhlIWKVQf0-PSrcYR6GplyrDg3DtiAHH1QmRBK6p48GP9SMWOltpT2PdhnjxcZ0RMPhKdl26m8b6l-Attsze5gffwMRFfNr_Vje6Yxvb4jOgccUOm-zKHRgCepkuqOt-55fnaMuPXripsF2\/s1600\/batroom_rendr2.jpg\" style=\"margin-left: 1em;margin-right: 1em\"><img loading=\"lazy\" decoding=\"async\" height=\"266\" src=\"https:\/\/blogger.googleusercontent.com\/img\/b\/R29vZ2xl\/AVvXsEhlIWKVQf0-PSrcYR6GplyrDg3DtiAHH1QmRBK6p48GP9SMWOltpT2PdhnjxcZ0RMPhKdl26m8b6l-Attsze5gffwMRFfNr_Vje6Yxvb4jOgccUOm-zKHRgCepkuqOt-55fnaMuPXripsF2\/s1600\/batroom_rendr2.jpg\" width=\"320\" \/><\/a><\/div>\n<p>\nI decided to keep the walls and floor in the same colour to keep it less distracting. Perhaps&nbsp;a slight bump map to give the feeling of tiles. Well, now that I got the look sorted I can go back to animating!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Spend most of this week carrying out some extreme UVing. Used &#8216;Roadkill&#8217; for the initial unwrapping and then tidied up various objects together on the same maps &#8211; something like puting together puzzle pieces. Just like with the boy character, I did ambient occlusion render maps for each object and used them in Photoshop to [&hellip;]<\/p>\n","protected":false},"author":0,"featured_media":172,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7,39],"tags":[],"class_list":["post-171","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-3d","category-work-in-progress"],"_links":{"self":[{"href":"https:\/\/esoftpedia.eu\/Studio\/wp-json\/wp\/v2\/posts\/171","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/esoftpedia.eu\/Studio\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/esoftpedia.eu\/Studio\/wp-json\/wp\/v2\/types\/post"}],"replies":[{"embeddable":true,"href":"https:\/\/esoftpedia.eu\/Studio\/wp-json\/wp\/v2\/comments?post=171"}],"version-history":[{"count":0,"href":"https:\/\/esoftpedia.eu\/Studio\/wp-json\/wp\/v2\/posts\/171\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/esoftpedia.eu\/Studio\/wp-json\/wp\/v2\/media\/172"}],"wp:attachment":[{"href":"https:\/\/esoftpedia.eu\/Studio\/wp-json\/wp\/v2\/media?parent=171"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/esoftpedia.eu\/Studio\/wp-json\/wp\/v2\/categories?post=171"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/esoftpedia.eu\/Studio\/wp-json\/wp\/v2\/tags?post=171"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}